Between a place and some location
I propose using the distinction between “place” and “location” as a useful framework for making comparisons between Web 2.0 and Mobile 2.0 in general, and location and locale, in particular. During a roundtable (”Web 2.0 Hits the Handset”) this week hosted by Airwide and Mobile Messaging 2.0, Tim Solt (from go2 media) introduced the distinction between location and locale to highlight the difference between a geo-location and where you are at a given point in time (e.g., Caesars in Vegas).
This clearly relates to the importance of “context” in mobile, which I recently wrote about in Context Is King. It also relates to the difference between the general and the particular, the objective and subjective, etc.
Post-modern geography highlights the difference between a place (my house) and a location (Princeton, NJ is located in the Western Hemisphere at 40.5 degrees latitude and 74.3 degrees longitude). Location is essentially a set of functional relationships whereas place captures the specificity and subjectivity of location. My house is much more than a location; it is a place that is infused with meaning and context.
Location is one element of place. Similarly, listening to music is not merely sound waves within some three-dimensional environment - a Cartesian space where everything can be located on a uniform grid. For me, listening to Scott Joplin’s Heliotropes, John Zorn’s Naked City or Bill Evan’s A Simple Matter of Conviction all connote distinct spaces of listening infused with past experiences of listening, performing and experiencing this music in particular places and contexts.
I contend that Mobile 2.0, when compared to Web 2.0, has more to do with providing users a personalized, localized and ever-present experience to the social web. On the phone you are able to create and consume content in a much wider array of places and contexts. Connecting wirelessly via a laptop is certainly liberating because it is portable but remains an entirely different experience; being mobile is more than simply being un-tethered.
Internet vs. Mobile
Prior to the roundtable on Web 2.0 on the Handset, Steve Bratt (CEO fo W3C) presented the following comparison between the Internet in 1994 and Mobile Data Services as of 2005.
| Internet 1994 | Mobile Data Services 2005 |
| Too slow | Too slow |
| “Walled Gardens” – AOL, Prodigy, etc. | Walled Gardens |
| Lack of interoperability | Lack of interoperability |
| Open Web changes the world | ??? |
| Lack of content | Tons of content |
| Web 1.0 | Web 2.0 & 3.0 |
| Relatively smaller user base | Mobile = 2x current web users |
| Web = novelty | Web is a staple |
Web 1.0, 2.0 vs. Mobile 2.0
To continue with this style of comparison, I suggest the following distinctions between Web 1.0, Web 2.0 and Mobile 2.0.
| Content | Experience | Distribution | Enablers | |
| Web 1.0 | Professionally created Structured Text & Images | Static Monolog | Broadcast One-to-Many | Portals & Directories Dial-up Access Thin-Clients & Browsers |
| Web 2.0 | Consumer Created Unstructured Rich Media | Dynamic Interactive Personalized Dialog | Networked Many-to-many Viral | Broadband Access RIA Platforms (i.e., open, enabling software) Search & Advertising |
| Mobile 2.0 | Web 2.0 with integrated consumer touchpoints (talking, texting, sending, receiving) | Web 2.0 in a personalized, always-on, ever-present environment | Web 2.0 in a an un-tethered, actant network | Web 2.0 Enablers plus in-application advertising |
W3C and the semantic web
According to Steve Bratt and the W3C, we are moving from a Web of linked documents to “one web” of “creators and consumers” (i.e., Web 2.0) with linked data and services from everyone to everyone (Web 3.0 – the semantic web).
With regards to mobile, I contend that concept of “one web” does not presuppose a browser-based solution on the phone. Steve reinforces this concept by suggesting that the “one web” may involve different user interfaces and experiences but what is common across platforms is that people are accessing the same data with some type of “thematic consistency.”
Widespread adoption of Mobile 2.0
The overarching question that was posed during the Airwide Solutions and Mobile Messaging 2.0 roundtable (“Web 2.0 Hits the Handset” video coverage here), was what does the mobile industry still have to overcome in order to achieve widespread adoption of Web 2.0 from the consumer market?
My answer to this question was consistent with other posts I’ve done on Mobile 2.0. The enablers and drivers for Mobile 2.0 are:
- ubiquitous wireless broadband
- frictionless distribution
- reasonable access fees (e.g., flat-rate pricing)
- open, enabling platforms for service creation
The industry also needs to continue to push for standards and interoperability, i.e., consistent interfaces to ad platforms, social networks, messaging infrastructure and content across mobile and PC).
The Web 2.0 Round Table Final Comments
I had the good fortune to sit next to Rudy De Waele and was at a table hosted by Paul Ruppert.
Steve Bratt provided a succinct summary of the observations raised during the roundtable:
- One web becomes more possible as wireless bandwidth gets more plentiful and devices get more capable
- Users are spoiled due to bandwidth and capabilities they currently get from the Web
- We must make the experience seamless
- Ads need to be better targeted and relevant in mobile
- Personalization is important
- The are many concerns about privacy
- Search and discovery needs to be done efficiently
- Carrier interoperability is critical and carriers don’t need to be dumb pipes
These comments are consistent with Arun Sarin’s (CEO of Vodafone) CTIA keynote. Although he made a similar speech at the Mobile World Congress in February, his points are worth reiterating.
Sarin’s main point is that “the Internet on mobile is the new, new thing.” The increase in data revenues across the Vodafone properties certainly reinforces this contention. Furthermore, “the mobile phone will be the primary touchpoint for continuous use of web services.” He outlined the following challenges to the industry:
- We must move from dozens to 3-5 operating systems
- We need to invest in wireless broadband networks. Furthermore, WiMax should be folded into the TDD section of the LTE standard
- We have to continue to build out better customer information systems and customer relationship management systems.
Finally, Sarin succinctly summarized the key drivers for mobile data services, whether they are communication, entertainment, or mobile Internet services
- Speed (i.e., wireless broadband at speeds moving updwards to 14.4 and 28.8 mbits)
- Simplicity (simple plans and easy to user products and services)
- Value (bundled services)
[…] elaboration on types of openness is a continuation from my previous blog posts on Verizon’s Open Development Initiative and Two by Six Degrees of Openness – Apple and Goolge’s impact on the mobile […]
02 Oct 2009 at 1:57 pm