Carnival of the Mobilists - 108
Head over to Dan Lewis’ blog at Skydeck for this weeks Carnival. A great collection of writing as usual.
Head over to Dan Lewis’ blog at Skydeck for this weeks Carnival. A great collection of writing as usual.
I have been talking with the press about the 700 MHz auction that is underway and thought I’d take the time to provide some context and expand as to the impact that the auction may have on mobile services in the next 3-5 years. I will start with a review of Google’s definitions of openness, then discuss the where, what, who and when of the auction. I will then try to put this in context of what this means for the future of open access and the underlying enablers for Mobile 2.0 services.
For purposes of the following post related to the 700 MHz auction, there are four relevant types of openness as defined by Google: applications, devices, services and networks. Chris Sacca, the Head of Special Initiatives outlined these four types of openness on Google’s policy blog. They include:
This terminology proposed by Google is slightly confusing, e.g., it is not the applications that need to be open in order for users to be able to download and utilize applications on any devices - this is a function of the devices needing to be open. Similarly, what Google calls “open devices” really should be termed “open access” which connotes the idea of any device being able to utilize any network.
There are other aspects of openness that these four categories do not distinguish. I have discussed openness in more detail in a past post entitled Two by Six Degrees of Openness – Apple and Google’s impact on the mobile ecosystem.
Where
The auction includes a set of 181 licenses corresponding to various blocks of frequencies at the lower end of the spectrum (700 MHz) that has been used for the last 50+ years to transmit analog TV (UHF). The 700 MHz spectrum has been compared to prime beachfront property. The spectrum is likened to prime real estate based on the fact that it is based in the lower frequency range, which imparts special properties resulting from both basic physics and the way the licenses have been packaged by the FCC. Some special characteristics include (i) extended reach (and hence lower costs due to towers being spaced further apart than networks operating at higher frequencies), (ii) better coverage inside of buildings, and (iii) the possibility of an entire nationwide block from which a truly national wireless broadband network could be deployed.
What
The licenses include a packaging of the spectrum into blocks that are specified both in terms of their frequency range but also in terms of how the blocks are to be used and under what conditions. The conditions include both a deployment time frame (i.e. how rapidly the licensor will need to build out a service offering based on the respective blocks they have won) as well as stipulations related to the relative openness of the resulting services.
The stipulations related to the relative degree of openness can be thought of as weak provisions. Of the four types of openness defined above, they only include two: open access and open services. These weak provisions specify that whoever controls the spectrum (i.e., the winners of the licenses in the auction) cannot control how the network will be utilized and cannot control what kind of devices can be attached to the network.
In short, given these stipulations, service offerings resulting from the ensuing auction should be some type of generic wireless broadband networks (e.g., in contrast to an application-specific wireless broadcast TV network akin to Qualcomm’s MediaFlo) from which a variety of devices can connect to the network. The FCC could have gone farther and required that the service providers enable wholesale access to the network as we witnessed during the telecommunications deregulation. This would have likely given rise to a wider range of service providers akin to the various mobile virtual network operators (MVNOs) that we see today.
The available licenses can be grouped into three parts:
Who
The bidders include carriers (e.g., AT&T, Verizon, Alltel), cable companies (Cox, Cablevision - but does not include Time Warner and Comcast), Qualcomm and a rather electric array of regional providers and various bidding consortiums. FierceWireless maintains an up to date list here.
When
The auction started yesterday. The winners will be announced in the next month or so. The analog TV broadcasts will be shut down in a year from now. Deployments of services in these blocks will range from starting in the next 1-2 years (e.g., regional WiMax offerings) to 3–5 years (e.g., LTE deployments).
Fortunately or unfortunately - depending on you outlook, the general consensus is that the auctions will unravel as follows:
All the action has always been and will always be at the edge of networks. As economist Odlyzko has noted, successful services from an end-user perspective have come from the edge of the network: the Web itself, email, IM, search, social networks (Facebook) and user-generated content (YouTube). In contrast, services that have originated from the network provider have been underwhelming, albeit often robust and scaleable, in comparison: ATM, multicasting, WAP, 3G.
There are a number of interesting historical examples of how markets and innovation resulted from various forms of openness between the network, the carrier and the customer premise equipment providers. There is always a natural tension between fully integrated service offerings and modular marketplaces in which the network providers are distinct from the carriers and the equipment providers. Originally, the rail networks themselves were separate from the carriers and the equipment providers. Consumers and companies acquired their own carriage and operated them on top of the railroads. See Odlyzko for more background on railroads.
Clayton Christensen has done a good job at articulating the importance of modularity with respect to disintegration, and hence openness. Vertically integrated service providers have integrated, interdependent architectures. These types of architectures enable service providers to control the customer premises equipment (CPE), the network and the service offerings (e.g., walled gardens). There are benefits of having full vertical integration (e.g., as exemplified today by Softbank in Japan or in the past when IBM created the mainframe hardware, operating system and software). Christensen has made a strong case for modularity and the resulting innovation. For example, in 1968s, the FCC ruled to decouple (i.e., modularize) the network provider (AT&T) from the CPE provider (Western Electric), hence enabling any device to be attached to the edge of the network. This gave rise to innovation and created a number of new markets driven by new types of CPEs: the PBX, the modem and the Fax.
Jason Devitt founder of Vindigo and Skydeck, referenced this 1968 FCC ruling during his FCC testimonial, claiming that “mere Carterphone-style open access wouldn’t be good enough.”. Professor Tim Wu re-introduced the relevance of the Carterphone ruling to wireless in his paper “Wireless Carterfone” published in the International Journal of Communication, Vol. 1, 2007.
Although, the likely build out by AT&T and Verizon will only include 2 of the 4 types of openness outlined above, we will see the impact of openness start to emerge this year and, unfortunately the nationwide 4G wireless networks will take 5+ years to deploy.
In the short term, we have already seen Verizon accelerate their open access agenda. Verizon with the announcement of their Open Development Conference for March of this year. Arguably, Google’s pressure on the FCC and the resulting stipulations accelerated Verizon’s agenda for opening up their network. I believe that various aspects of openness have been on their agenda for quite some time. In terms of applications, they have been constrained by BREW in terms of being able to offer “off deck” capabilities. Operators will increasingly look to off-deck digital content retailers to help drive their data ARPU.
Some constituents are still attaching their hopes that Google will auto-magically deliver a nationwide wireless broadband network that offers the unfettered, open access of the Internet. The model for such an ideal open network includes connecting end-users via their devices using digital bit pipes (i.e., ISPs) connected to backbone network providers and the world of content and services (see Dr. Stagg Newman’s chapter Broadband Deployment in The Broadband Explosion).
We are seeing some glimpses of the types of innovation you get when you have open access on open networks. For example, the innovation arising from the open spectrum (2.5 GHz and 5 GHz “WiFi”) used as an on ramp to the Internet can be witnessed with the various innovation happening in terms of both devices and service offerings, e.g., Apple iPod touch and Starbucks network access.
Of course, there is a “cost” to openness. We may complain about the various managed networks that have infiltrated our lives: TV networks, plain old telephone service (POTS), radio, and wireless phone networks. But, I would imagine that as individuals, we spend much less time getting these services (radio, TV) to work than we do with managing our applications, devices and access to the Internet. Odlyzko, in Telecom dogmas and spectrum allocations has noted that at first glance the Internet seems like a low-cost network but if you take into account the total cost of ownership (e.g., end-user administration of devices, IT and services), it is a much more costly proposition. As such, there are prices to pay for open networks: issues surrounding quality, security, cost of ownership.
Nevertheless, having a wireless broadband network (i.e., ubiquitous mobile broadband) is one of three key enablers for Mobile 2.0 services, along with having open access with frictionless distribution and affordable, unrestricted access to enabling software platforms, tools and technology.
Having read The Big Switch by Nicholas Carr, it is clear that we are further along than I would have expected in computing becoming an actual utility. Here are some brief excerpts from this book to provide context:
“By the early 20th century, manufacturers didn’t have to be in the power-generation business anymore. They could run their machines with electric current generated in distant power plants by big utilities and fed to their factories over a network of wires.”
“By supplying electricity to many buyers from central generating stations, the utilities achieved economies of scale in power production that no individual factor could match.”
Electrification, just like computerization, led to complex, far-reaching, and often for individual companies and entire industries — and, as households began to connect to the grid, for all of society.”
“But electricity and computing share a special trait that makes them unique even among the relatively small set of general purpose technologies: they can both be delivered efficiently from a great distance over a network. Because they don’t have to be produced locally, they can achieve the scale economies of central supply.”
Combining the innovation we are seeing at the edge of the network with utility-based computing will transform the concept of network as platform well beyond what we have seen with Web 2.0 services.
From the vantage point of mobile services, what emerges when computing becomes a centralized utility will be a powerful cocktail combining the social web, mobility and a full do-it-yourself computing utility network. This is either the ultimate in openness or the beginning of the dark ages where we are held hostage by another utility network with prices driven on new forms of scarcity (silicon) or some form of monopoly on the suppliers of chips.
Special thanks to my friend and colleague Epiphany Vera for bouncing ideas back and forth and suggesting some enhancements to this post. In fact, he noted that the cost of fabrication has led many big companies to depend on very few providers like Taiwan Semiconductor which could result in cartel pricing or massive shortages due to events like the memory shortage in the 1990s … but I digress.
Head over to Mobile Point View by Paul Ruppert for the first Carnival of 2008. A great collection of writing as usual.
Mobile 2.0 has been widely discussed and written about
for the last few years. To add insult to injury, I herein propose
another definition of Mobile 2.0. In addition to spending time defining
some concepts that underpin the Mobile 2.0 definition, I will summarize
and reiterate some of the key drivers & enablers of Mobile 2.0.
This is a work in progress and I welcome discussion on this topic.
Mobile 2.0 Services integrate the social web with the core
foundations of mobility - personal, localized, always-on and
ever-present. Furthermore, these services are based on a new generation
of wireless devices that enable rich, interactive services and
integrate the full range of mobile consumer touch points including
talking, texting, capturing, sending, listening and viewing.
Mobile 2.0 Services provide more than simply another way of watching
TV and video, listening to radio, sending emails or even accessing Web
2.0 sites via a Mobile Internet Browser. The next evolution of mobile
applications and services will contextualize and personalize such rich
media access by marrying the social web and the unique aspects of
mobility.
Ajit Jaokar and Tony Fish, in their book Mobile Web 2.0,
describe Web 2.0 as “the intelligent web or harnessing collective
intelligence.” They also add that, “The rise of ‘User Generated
Content’ online, where users are given control of the content creation
process, is creating a second wave in the digital media field.” Larry
Weber, in his book Marketing to the Social Web: How Digital Communities Build Your Business
uses the term “social web” to denote how the Internet has evolved into
a “social digital space.” The social web takes place in “a world of
transparent content, mostly user-generated, broadband, rich media, and
available on multiple devices.” Weber notes, “The social web will
become the primary center of activity for whatever you do when you
shop, plan, learn, or communicate. It may not take over your entire
life (one hopes), but it will be the first place you turn to for news,
information, entertainment, diversion - all of the things that the
older media supplied.” As such, the social web allows consumers to
freely consume, create, and combine media.
Before focusing on mobility, I think it would be useful to more
clearly define the social web in the context of what I have termed
“actant networks”. I propose that the social web is a social digital
space embodied in an actant network. One type of actant that is
critical to the social web are humanodes. I will take some time to
carefully define actants, networks and humanodes.
Actants are entities that do things; they are anything
endowed with the ability to act. Examples of actants are people,
material objects, inscriptions and organizations. This concept was
inspired by Bruno Latour and Michel Callon who were the primary developers of actor-network theory.
Callon describes an actor network as “simultaneously an actor whose
activity is networking heterogeneous elements and a network that is
able to redefine and transform what it is made of.
Networks (systems, assemblages, graph) in general, consists
of actants (nodes, hubs, stations, entities, vertices, switches) that
act (exchange, translate, transform, mediate, transduce, connect,
circulate) via connections (channel, link, line, arc, circuit, conduit)
using media (computers, books, radios, tvs, mobile phones, nerve cells,
money, law, consumers). Note that the use of “media” in this context is
meant to convey the origin of the word “medium” — being in the middle
as a means of carriage or distribution – and not the Media, both the
source and carrier of the content. The inputs to networks are
transmitters (mobile phones, personal computers, video cameras) and the
outputs are receivers (mobile phones, televisions, radios, video
monitors).

Humanodes are a concept introduced by Jim Bannister, in
“Word of Mouse: The New Age of Networked Media.”. A network contains a
collection of nodes. And nodes, as connection points, can function not
only as redistribution points or endpoints but also have various
capabilities to create, recognize, process or forward transmissions.
Bannister suggests that “Humanodes have the choice to consume media in
a traditional passive fashion, or become wholly involved in the process
of creation or commerce.” Bannister describes other types of nodes. In
the context of a social network, nodes can be friends. In business
networks, they are contacts. In television networks they are stations.
I consider “humanodes” as one type of actant that can take on many
combinations of behavior: producer, distributor, marketer, vendor,
consumer.
Mobile 1.0 Services basically utilize wireless networks as linear
networks or interactive networks. The predominant mass media of the
20th century has been based primarily on linear networks: newspapers,
radio and television. Bannister notes that linear networks “tend to
isolate people into experiences that are shared, but disconnected.” In
a linear network, the content is typically bundled and people cannot
manipulate the media or the message. In an interactive network (e.g.,
on-demand cable, Web 1.0 sites), people can manipulate what media is
delivered when, but they cannot create new media, new methods of
distribution of the media, or the actual configuration and topology of
the network itself.
Mobile 1.0 services have been primarily based on traditional media.
As such, the media was created and distributed by what Bannister calls
“autocratic supernodes” (i.e., the Media). An actant network can be
thought of as a democratized network that redistributes the production
/ distribution relationships between autocratic supernodes (e.g., the
Media and other agencies) and humanodes. Actant networks are fundamental to Mobile 2.0 Services.
In an actant network, people manipulate the media, the message and the
network itself. Actant networks connect people (social networks),
products (commerce networks) and agencies (organizations, the Media,
companies) in bidirectional producer / distributor relationships.
In Mobile 2.0 Services, as the social web (i.e., social digital
spaces embodied in actant networks) intersects with mobile touch
points, new forms of content and human behavior will emerge. This will
be further shaped by the manner in which mobile devices enable and
constrain the creation, consumption, combination and communication of
content in the context of communities. (We’re running low on “c”s.)
Originally designed for talking, mobile devices were extended to
facilitate texting, taking pictures or videos, sharing and viewing
them, via a single device. While devices will evolve over time, there
are core differences that will remain constant and thus define how
consumers interact with media and other services using them. I will
cover these in a later post. For now, I will briefly address the unique
aspects of mobility and reiterate the key enablers for Mobile 2.0
Services.
There are three primary enablers or drivers that will push both
consumers and developers into the next evolution of mobile services.
They parallel the enablers for Web 2.0, yet the barriers are somewhat
different and structural in nature.
The marriage of improved consumer access with easier development and
distribution will push the mobile data industry over the chasm and into
the tornado.
The new generation of mobile phones provides:
It is these unique attributes of mobility combined with what we have
learned through the social web phenomenon that will define Mobile 2.0
services. Mobile 2.0 services will provide consumers with mobile
entertainment, mobile connections to their social network and their
digital world, and mobile tools to help them manage their ever
increasing mobile life.